Space types

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Space Types affect the stats of a planet, and where players can spawn. The type of space a particular region of space is, is determined by a Perlin noise function, with a seed set per-round.

For those interested, here is the link to the relevant code in GameObject.ts : [1]

The code for determining if a player can spawn in a particular area: [2]


Typically there are 4 types of space:

Nebula, Space, Deep Space, and Dead Space.

Some rounds do not have some types of space.