Quasars are a type of celestial body. They can be found in all space types.
Natural Generation[edit]
Quasars can be found in all space types, however they spawn with a minimum level of 3. They are by far the rarest among all the celestial bodies.
Nebula
Quasar Level
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Frequency (among same-level celestial bodies)
|
N/A
|
N/A
|
N/A
|
6.25%
|
6.25%
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
Quasar Level
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Frequency (among same-level celestial bodies)
|
N/A
|
N/A
|
N/A
|
6.25%
|
6.25%
|
6.25%
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
Quasar Level
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Frequency (among same-level celestial bodies)
|
N/A
|
N/A
|
N/A
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
Dead Space
Quasar Level
|
0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Frequency (among same-level celestial bodies)
|
N/A
|
N/A
|
N/A
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
6.25%
|
Energy/Silver Storage
Although Quasars have 5x the energy capacity and 10x the silver capacity of a non-upgraded same-level planet, they don't generate energy. They also have 2.5x the normal amount of pirates that same-level planets have. This makes them act as a resource battery in well-established player-owned regions of the universe.
Mechanics[edit]
NOTE: Upgrades and random stat doubling are not taken into account.
Energy Capacity
|
Level 0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Nebula
|
N/A
|
N/A
|
N/A
|
30.0k
|
125.0k
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
|
N/A
|
N/A
|
N/A
|
37.5k
|
156.25k
|
625.0k
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
|
N/A
|
N/A
|
N/A
|
45.0k
|
187.5k
|
750.0k
|
2.25m
|
3.75m
|
5.5m
|
6.0m
|
Dead Space
|
N/A
|
N/A
|
N/A
|
60.0k
|
250.0k
|
1.0m
|
3.0m
|
5.0m
|
7.0m
|
8.0m
|
Silver Capacity
|
Level 0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Nebula
|
N/A
|
N/A
|
N/A
|
25.0k
|
120.0k
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
|
N/A
|
N/A
|
N/A
|
31.25k
|
150.0k
|
625.0k
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
|
N/A
|
N/A
|
N/A
|
37.5k
|
180.0k
|
750.0k
|
1.5m
|
3.0m
|
4.5m
|
6.0m
|
Dead Space
|
N/A
|
N/A
|
N/A
|
50.0k
|
240.0k
|
1.0m
|
2.0m
|
4.0m
|
6.0m
|
8.0m
|
Defense
|
Level 0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Nebula
|
N/A
|
N/A
|
N/A
|
300.0
|
300.0
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
|
N/A
|
N/A
|
N/A
|
150.0
|
150.0
|
100.0
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
|
N/A
|
N/A
|
N/A
|
75.0
|
75.0
|
50.0
|
50.0
|
50.0
|
50.0
|
50.0
|
Dead Space
|
N/A
|
N/A
|
N/A
|
45.0
|
45.0
|
30.0
|
30.0
|
30.0
|
30.0
|
30.0
|
Range
|
Level 0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Nebula
|
N/A
|
N/A
|
N/A
|
591.0
|
1.025k
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
|
N/A
|
N/A
|
N/A
|
738.75
|
1281.25
|
2156.5
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
|
N/A
|
N/A
|
N/A
|
886.5
|
1537.5
|
2601.0
|
4257.0
|
6621.0
|
9459.0
|
13243.5
|
Dead Space
|
N/A
|
N/A
|
N/A
|
1182.0
|
2050.0
|
3468.0
|
5676.0
|
8828.0
|
12612.0
|
17658.0
|
Speed
|
Level 0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Nebula
|
N/A
|
N/A
|
N/A
|
75.0
|
75.0
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
|
N/A
|
N/A
|
N/A
|
93.75
|
93.75
|
93.75
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
|
N/A
|
N/A
|
N/A
|
112.5
|
112.5
|
112.5
|
112.5
|
112.5
|
112.5
|
112.5
|
Dead Space
|
N/A
|
N/A
|
N/A
|
150.0
|
150.0
|
150.0
|
150.0
|
150.0
|
150.0
|
150.0
|
Pirates
|
Level 0
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
Nebula
|
N/A
|
N/A
|
N/A
|
450.0
|
2.5k
|
N/A
|
N/A
|
N/A
|
N/A
|
N/A
|
Space
|
N/A
|
N/A
|
N/A
|
2.25K
|
12.5K
|
62.5K
|
N/A
|
N/A
|
N/A
|
N/A
|
Deep Space
|
N/A
|
N/A
|
N/A
|
6.75k
|
37.5k
|
187.5k
|
787.5k
|
187.5k
|
5.25m
|
7.5m
|
Dead Space
|
N/A
|
N/A
|
N/A
|
18.0k
|
100.0k
|
500.0k
|
2.1.
|
5.0m
|
14.0m
|
20.0m
|
Changelog[edit]
v0.6 (Round 1)
|
Quasars added to Dark Forest.
|
v0.6 (Round 3)
|
Quasar default speed increased by a factor of 2x.
|
Quasar default pirate count decreased by a factor of 0.5x.
|