Quasar

From Dark Forest Wiki
Jump to: navigation, search

Quasars are a type of celestial body. They can be found in all space types.

Quasarlevel3deepspacewasteland.gif
Lowest Level: 3
Highest Level: 9
Spawnable Regions: Nebula, Space

Deep Space, Dead Space

Upgradeable: No

Natural Generation[edit]

Quasars can be found in all space types, however they spawn with a minimum level of 3. They are by far the rarest among all the celestial bodies.

Nebula
Quasar Level 0 1 2 3 4 5 6 7 8 9
Frequency (among same-level celestial bodies) N/A N/A N/A 6.25% 6.25% N/A N/A N/A N/A N/A
Space
Quasar Level 0 1 2 3 4 5 6 7 8 9
Frequency (among same-level celestial bodies) N/A N/A N/A 6.25% 6.25% 6.25% N/A N/A N/A N/A
Deep Space
Quasar Level 0 1 2 3 4 5 6 7 8 9
Frequency (among same-level celestial bodies) N/A N/A N/A 6.25% 6.25% 6.25% 6.25% 6.25% 6.25% 6.25%
Dead Space
Quasar Level 0 1 2 3 4 5 6 7 8 9
Frequency (among same-level celestial bodies) N/A N/A N/A 6.25% 6.25% 6.25% 6.25% 6.25% 6.25% 6.25%

Usage[edit]

Energy/Silver Storage

Although Quasars have 5x the energy capacity and 10x the silver capacity of a non-upgraded same-level planet, they don't generate energy. They also have 2.5x the normal amount of pirates that same-level planets have. This makes them act as a resource battery in well-established player-owned regions of the universe.

Mechanics[edit]

NOTE: Upgrades and random stat doubling are not taken into account.

Energy Capacity
Level 0 1 2 3 4 5 6 7 8 9
Nebula N/A N/A N/A 30.0k 125.0k N/A N/A N/A N/A N/A
Space N/A N/A N/A 37.5k 156.25k 625.0k N/A N/A N/A N/A
Deep Space N/A N/A N/A 45.0k 187.5k 750.0k 2.25m 3.75m 5.5m 6.0m
Dead Space N/A N/A N/A 60.0k 250.0k 1.0m 3.0m 5.0m 7.0m 8.0m
Silver Capacity
Level 0 1 2 3 4 5 6 7 8 9
Nebula N/A N/A N/A 25.0k 120.0k N/A N/A N/A N/A N/A
Space N/A N/A N/A 31.25k 150.0k 625.0k N/A N/A N/A N/A
Deep Space N/A N/A N/A 37.5k 180.0k 750.0k 1.5m 3.0m 4.5m 6.0m
Dead Space N/A N/A N/A 50.0k 240.0k 1.0m 2.0m 4.0m 6.0m 8.0m
Defense
Level 0 1 2 3 4 5 6 7 8 9
Nebula N/A N/A N/A 300.0 300.0 N/A N/A N/A N/A N/A
Space N/A N/A N/A 150.0 150.0 100.0 N/A N/A N/A N/A
Deep Space N/A N/A N/A 75.0 75.0 50.0 50.0 50.0 50.0 50.0
Dead Space N/A N/A N/A 45.0 45.0 30.0 30.0 30.0 30.0 30.0
Range
Level 0 1 2 3 4 5 6 7 8 9
Nebula N/A N/A N/A 591.0 1.025k N/A N/A N/A N/A N/A
Space N/A N/A N/A 738.75 1281.25 2156.5 N/A N/A N/A N/A
Deep Space N/A N/A N/A 886.5 1537.5 2601.0 4257.0 6621.0 9459.0 13243.5
Dead Space N/A N/A N/A 1182.0 2050.0 3468.0 5676.0 8828.0 12612.0 17658.0
Speed
Level 0 1 2 3 4 5 6 7 8 9
Nebula N/A N/A N/A 75.0 75.0 N/A N/A N/A N/A N/A
Space N/A N/A N/A 93.75 93.75 93.75 N/A N/A N/A N/A
Deep Space N/A N/A N/A 112.5 112.5 112.5 112.5 112.5 112.5 112.5
Dead Space N/A N/A N/A 150.0 150.0 150.0 150.0 150.0 150.0 150.0
Pirates
Level 0 1 2 3 4 5 6 7 8 9
Nebula N/A N/A N/A 450.0 2.5k N/A N/A N/A N/A N/A
Space N/A N/A N/A 2.25K 12.5K 62.5K N/A N/A N/A N/A
Deep Space N/A N/A N/A 6.75k 37.5k 187.5k 787.5k 187.5k 5.25m 7.5m
Dead Space N/A N/A N/A 18.0k 100.0k 500.0k 2.1. 5.0m 14.0m 20.0m

Changelog[edit]

v0.6 (Round 1) Quasars added to Dark Forest.
v0.6 (Round 3) Quasar default speed increased by a factor of 2x.
Quasar default pirate count decreased by a factor of 0.5x.